Contracts

Contracts are a quick way of making money (Mostly at the start of the game ) by completing software contracts for clients in a fixed duration of time.

Contracts can be accepted via the Contract work option Under the Development Panel.

At the top left sub box, you can see available contracts. Click on a contract to see more details on it such as Recommended number of employees, time limit , upfront payment , When done (paid when project complete).

To accept a contract simply assign a design team and a development team and hit accept contract.(assuming you have staff capable of designing and developing the project ( In the beginning, the founder is sufficient)

(SCM is optional, refer to SCM page for more)

Within a contract, There are 3 main stages :-

Design phase:- Led by design team, Consists of iterations , with four max iterations. Each iteration positively                            impacts the project. (Minimum one iteration required for successful project)

Alpha phase :- Coding and art (if needed ) phase. Programmers and artists are required.

Beta Phase :- Bug removal phase, technically endless ( cuz god knows how many bugs could be there ) ,

can be done by programmers. The player can end the phase when they feel enough bugs                                 have been removed.(Note: Art only projects such as game assets do not have bugs to fix and                            can be released right after alpha phase )

That's just about it... always keep in mind deadlines